Ok, enjoy, and have fun whit the secret mini-games! Btw, this is TRUE! I already knew about this secret, but this would have been very helpful at the time I was trying to get it to work!
Well, they hid the games on one of the places that people doesn't care to look. Good music, good sense of humor. I just liked this animation. For the record, I speak spanish as well. But thats because I know how to zoom in on those tiny pixels. To make it even clearer, the dot in the "i" is made of 4 pixels in a square, to find the games you have to click on the lower-left pixel in the dot.
The core of this particular tutorial is to make a tank aim at the the mouse pointer and drive towards a mouse click. Our class will dynamically display an icon for the characters as they speak, and will type each block of text letter by letter. In this tutorial I will show you that building a Tic-Tac-Toe game is anything but boring.
The Flixel game engine is an opensource ActionScript 3. Its aim is to take the donkey work out of building AS3 games, leaving you with all the fun stuff and saving heaps of time! OOP can make development faster, and your applications run faster. Here you will examine a way of using one of the more popular 3D engines, JiglibFlash, in conjunction with the prominent 3D engine Papervision3D to create a bowling game.
So you need to create a weapon, maybe a laser, and you want your character to fire the weapon. At the same time, you want a nice delay between firing each round instead of a crazy Gatling gun effect. Well this Flash tutorial is for you. The concept in this game is simple: there is a road, and some minions walking that road. You have to kill all minions before they reach the end of the road. You can build several facilities to kill minions and earn money to upgrade weapons as the minions get stronger and faster.
This first part of the tutorial, covers the minion walking. This flash game tutorial will show you how to shoot missiles at objects in flash games.
The aim of the game is guiding your string through some levels without touching the walls. If you like using MovieClips to animate your artwork in flash then this is a great method for doing it.
Not only for Flash Games but for any project in which you have an object that needs to undergo different animations based on conditions. However, this will work perfectly for our Flash Game. This flash game tutorial will teach you how to create a flash artillery game that shoot cannon balls like it do in the real thing. This tutorial is a continuation of the first Flash artillery game tutorial found here. It will teach you how to add some details to make the game more interactive. This flash game tutorial will teach you how to create a simple flash game wherein you will navigate through levels by using the arrow keys avoiding security traps and guards.
This tutorial will help you create a Flash game that resembles Nano War. Platform games are an increasing popular form of game for online gaming. This tutorial will help you on your way to creating your own by deconstructing a very simple game. Read on and discover how you can create a virtual joystick for your games on touch enabled devices. Minesweeper game consists of a group of squares where each square represents a region.
Each region either contains a mine or not. You open the region by left-clicking it, and mark a region by shift-clicking. You will always be able to play your favorite games on Kongregate.
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To enhance your user experience, support technical features, and personalize content and ads, this site uses cookies. An open platform for all web games! Get your games in front of thousands of users while monetizing through ads and virtual goods. Importing Sounds 6. Inserting Sounds. Controlling the sound sincronization 7. Selecting Objects 7. Aligning Objects 7. Working with the basic properties of the objects 7.
Groups 8. Working with Layers 8. Working with Layers. Advanced Options 8. Reorganizing the Layers 9. Inserting a Symbol 9. Application of Alpha effect on a Instance. Introducing a bitmap Exporting Flash object as image Creating an empty clip Importing Symbols from other Libraries Creating and Publishing a Button Text Buttons.
Active Zone Including a Clip in a Button Actions in a button Animation of Lines Interpolation by Movement Guide Interpolation by Form Text Transformating Applicating Form Advices Automatic Rotation Right Rotation Creating a complete animation with effects Publishing a movie for the web
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