Hot wheels world race game boy




















World Race doesn't bog you down with any manner of plot or storyline beyond its initial opening cutscene, in which a mysterious man simply explains that you'll be racing on crazy tracks in another dimension, because, well, that's the point of the game.

There are 35 different cars, each piloted by a different racer, who, incidentally, is a part of one of five different racing teams: the Wave Rippers, the Scorchers, the Road Beasts, the Dune Ratz, and the Street Breed.

Every racer has strengths and weaknesses in categories of speed, grip, acceleration, and boost, and, for the most part, the differences are noticeable--for instance, cars with higher grip levels take turns significantly better than those with lower grip levels.

There are actually only five cars available at the beginning of the game; the rest must be unlocked in the game's league mode. League is the primary mode in World Race, and it lets you compete in three different race classes: rookie, veteran, and elite. You must beat one to get to the next, and each consists of multiple tracks that you must compete in. The mode uses a points scoring system that's based on how high you place in each race, and the racer with the most points at the end of the league is the winner.

Additionally, better performance on various tracks lets you unlock racers, new tracks, and even concept artwork. The remaining single-player modes consist of a quick race, a time trial mode, and a challenge mode, which places specific goals in front of you, along with a time limit and a finish line. There is also a multiplayer mode, in which you play split-screen versions of the quick race and league modes with up to two players on the PS2 and up to four players on the GameCube.

The only trouble with the roster of modes is that there isn't much here worth playing through in a single-player capacity once you're done with the league mode, which takes only a few hours to beat on all three difficulty settings though unlocking everything will require a little more time. The multiplayer component is a definite plus. If you have friends who want to play, the game will be enjoyable for a lot longer than it would be otherwise, but if you're in a purely single-player mind-set, the game doesn't offer much once you're done with all the major goals.

As with the GCN version, tricks are limited to twists and flips. All this publication's reviews. User Reviews. Write a Review. Positive: 1 out of 1. Negative: 0 out of 1. Play Video. Buy It Now. Add to cart. Sold by lukiegames About this product Product Information This budget minded bundle features two games in one package.

Based on the enduringly popular toy line of miniature cars, Hot Wheels Stunt Track Challenge puts players in a sort of stuntman game show, where they'll strive to complete courses in fastest times and perform the most impressive stunts.

The game show competition consists of three kinds of events: Mini-games, Races, and Stunt Challenges. Mini-games usually involve collecting icons in a limited amount of time. Races take place on one of several tracks tracks, and players compete to finish first. The game's various Stunt Challenges reward players for performing daring deeds from behind the virtual wheel.

Released in celebration of the 35th anniversary of Mattel's Hot Wheels line of toy cars, Hot Wheels World Race allows handheld gamers to choose from 35 souped-up vehicles and perform physics-defying stunts as they speed to the finish line.

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